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- Alien Doom ver 1.0
- This program is Freeware!
-
- Features of version 1.0:
-
- 5 new monsters
-
- Xenomorph: replaces Demons
- Baby Xenomorph: replaces Imps
- Face Hugger: replaces Skulls
- Loader: replaces Barons of Hell
- Alien Queen: replaces the CyberDemon
-
- Barrels are replaced with eggs
- 8 amazing new levels
- plenty of new wall textures
- new sounds
- etc...
-
- The following files should be included with this patch:
-
- alienmnu.bat brings up the alien menu... see menu.exe
- alien.txt this text file
- a3ds.txt text file on getting alien 3D-Studio meshes
- aliengfx.wad pwad containing all the new sprites
- alienlev.wad pwad with all the new levels, and some new graphics
- aliensnd.wad alien sounds, originally released as yaasp.zip
- by Jeremy Philips
- dmadds.exe program which creates a new pwad with all the sprites
- dmadds.txt text on this program
- menu.exe program to make everyone's life simpler
- doom.mnu the menu for this program
-
- if any of these files are not included in the .zip file then you have an
- incomplete version! Complete versions are available at the following sites
- on the internet:
-
- infant2.sphs.indiana.edu (and all of its mirrors)
- wuarchive.wustl.edu
- ftp.uwp.edu
-
- Due to the size I won't be mailing the patch to people.
-
- CREDITS:
-
- Monster Graphics
- Some Objects
- Wall Textures
- Level 8: David Lobser lobser@csn.org
-
- Levles 2-7
- And Some Graphics: Mike Dickson mdickson@ccs.carleton.ca
-
- Level 1: David Matteson davematt@garnet.msen.com
-
- New Weapons
- and Sky Texture: Dan S. Goldwater dang+@CMU.EDU
- Marc Gordon mgordon@jhunix.hcf.jhu.edu
-
- Dmadds: Bernd Kreimeier bernd@nero.uni-bonn.de
-
- Due to the fact that we are releasing this as freeware, the only thing we
- can ask for payment is to tell us if you liked it. If you liked a particular
- part of the patch (or didn't like it, or would like to critisize it) please
- send mail to that specific author. If you liked the entire thing just e-mail
- me (David Lobser) and I'll forward the lavishing of praise on to all the
- other team members.
-
- Thanks to Bernd Kreimeier all the sprites will be in a pwad! IMHO this is
- a much prefered method to having upwards of 500 separate .gif files floating
- around in your Doom directory. If you disagree, feel free to write batch
- files to modify the IWAD... keep in mind, though, that the graphics pwad
- will be in the range of 2 megs... make sure you have room!
-
- THE STORY SO FAR:
-
- 50 YEARS AFTER THE LOST DEIMOS INCIDENT
-
- THE DALSTROM INSTITUE: A colony of scientists created by UAC for the purpose
- of gaining information on off world entities.
-
- Current Project: Capture a xenomorph to study its possible use in a
- biological warfare situation.
-
-
- You are a terraformer stationed at the base, your job is to stare all day
- at various gauges which never change except to tell you that it's time to
- quit. You'd heard that 7 days ago the men in white had captured a face
- hugger, and implanted it onto a calf. Apparently the thing had finally
- burst forth...
-
- As you look down at your watch for the five millionth time today the lights
- suddenly flicker and go off, a few moments later the emergency lights come
- back on. At first nothing seems out of the ordinary, until you hear the
- crack of pulse rifles and grenade launchers...
-
- You jump up and run through a nearby door in time to see an underdeveloped
- xenomorph jump into an air duct. All of the military grunts are trying to
- get off shots at it, but the scientists are screaming at them not to harm it.
-
- 3 days later: There is still no sign of the xenomorph or any of the 20 crew
- members it has killed so far. The scientists are still not letting anyone
- take shots at it, they think they can isolate it, more people are dying or
- disappearing every day.
-
- 5 days later: You wander the empty hallways of the Dalstrom Institute, the
- xenomorphs have been spawning out of control. The scientists are all dead,
- communications have been cut off, there is no way out except to get to a
- shuttle. You pick up a shotgun and cross your fingers...
-
- Because in DoomSpace, no one gives a f*ck if you scream.
-
- (Ok, the storyline isn't the best in the world, so sue me...)
-
- DOOM, ALIENS, and other names are (tm) & (c) their respective owners.
- the DOOM ALIENS patch, PWAD, and GRAPHICS, are (tm) & (c) 1994 the Aliens
- Patch Crew, ALL Rights Reserved. (see docs for names of people)
-
- You may distribute this patch by any medium (wire, diskette, ftp site, etc..)
- provided that it is distributed in its original unmodified zipped format,
- with all files intact, and no fee is charged for this patch over and above
- the normal subscription dues for on-line services. This map may NOT be
- included in ANY compilations, or sold on diskette or CD-ROM without prior
- WRITTEN consent from the author(s).
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